AVCON 2024!

This year AVON (Anime and Video Games Convention) was held at the Adelaide showgrounds. There were so many great things to see at AVCON – from the indie games room to the tabeletop games, there was something for everyone!

The Indie Games Room was again sponsored by UniSA and in there I was able to play some great games by South Australian developers across all domains – it’s so great to see the support for our local devs!

This year I was lucky enough to speak on a panel all about different paths to becoming a game developer, and the variety of skills that are useful in the game development industries. The panel was chaired by Associate Professor at UniSA Stewart Von Itzstein and alongside me on the panel was the wonderful game developer Billy Bizilis and aficionado of all things audio John Oestmann.

We were able to cover quite a few topics during the session but I think some of the big points were the importance of social growth in the game development industry – the importance of understanding that when we are creating games with others, we all think and approach things in a different way. I love that making games with passionate people gives me the opportunity to learn more about how different people develop their ideas, and how they work on their projects.

Staying open with our communication and ensuring we are using methods to communicate that suit every brain on our team allows us as developers to ensure the development process goes as smoothly as possible and that our games are as strong as they can be!