Subversive tech and paper prototyping: using radical co-design with formerly incarcerated women to create ‘LindaBot’

I’m so proud to share this – it is honestly one of my favourite pieces of writing. Co-authored with the brilliant Michele Jarldorn, Sophia Booij and Katerina Bryant, this article in CoDesign (the International Journal of CoCreation in Design and the Arts) tells the story of LindaBot, a chatbot co-designed with members of Seeds of Affinity, a peer-support group for formerly incarcerated women here in South Australia.

Because we couldn’t use tech inside the prison, we used paper prototyping – edge-notched cards and interactive booklets – to design with the women, not for them. It’s about building tech that’s ethical, accessible and grounded in lived experience. I’m so grateful to be a part of this project!

You can read the article for free (open access) here: https://doi.org/10.1080/15710882.2025.2530030

Article: The video games industry is having its #MeToo moment. But there’s a long way to go

Recently I chatted with Nell Geraets for this Sydney Morning Herald piece on three executives from Ubisoft being found guilty of enabling a culture of harassment in the workplace.

I’m glad these conversations are reaching mainstream media, and as I said in the article: “there’s still a lot of work to do.” We need real structural change to make the industry safer and more inclusive – for everyone pushed to the margins. It’s a conversation I’m committed to continuing.

You can read the full article here: https://www.smh.com.au/culture/art-and-design/the-video-games-industry-is-having-its-metoo-moment-but-there-s-a-long-way-to-go-20250703-p5mca2.html

Finalist: Gee Awards! Life (Re)Sounding

🏆We’re so proud to share that Life (Re)Sounding is a finalist in the 2025 GEE! Awards for excellence in educational game design! 🎉🎮

If the game spoke to you, we’d love your support in the People’s Choice Award 💜🗳️ Vote here: https://www.geeawards.com/

Thank you to our incredible Like Glass Games team: George Martin, John Oestmann, Joshua Linus McLean, and Alex Ferrabetta – and to everyone who’s shared their stories, played the game, and felt seen. We are so proud to be named alongside the other amazing finalists!

If you haven’t checked out the game yet, you can play it free here: https://likeglassgames.itch.io/life-resounding